whitlisted races
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whitlisted races
I was wondering were on the forums you apply for one of the whitelisted races, I cant seem to find it
- Improvedname
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RE: whitlisted races
There is no forums for them, only species that are whitelisted are vox, xeno-humans, pronteans, which are just reserved for admin only events, in the future somoene might be planning to remove the whitelist all together but idk bout that yet
- Sylas
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RE: whitlisted races
I dont know who told you we plan to remove whitelists, but, as far as Im aware the species are the farthest on our mind as we have a ton of things, such as admin tools for the most part, to have squared away, first.
Edit: As for removing whitelists, I severely advise against it, as the species whitelisted are so because of how functionally overpowered they can be in a large number of scenarios, especially vox, who are space proof and stun proof, and can spawn with magboots and insulated gloves.
Edit: As for removing whitelists, I severely advise against it, as the species whitelisted are so because of how functionally overpowered they can be in a large number of scenarios, especially vox, who are space proof and stun proof, and can spawn with magboots and insulated gloves.
Last edited by Sylas on Sat Jul 14, 2018 5:51 am, edited 1 time in total.
- Improvedname
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RE: whitlisted races
vox arent that OP they are fragile bird bones
- Nyny
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RE: whitlisted races
We can always change up the items that they can spawn with for what makes sense in RP and mechanically. Nothing too difficult to change but some races require a lot of RP discipline like how some Bay and Polaris races go.
- Sylas
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RE: whitlisted races
Vox being practically impervious to stuns, passive brute and burn regeneration, and being overall a racist species is the only real perk they get outside of the on spawn magboots and insuls.
Personally, I'd like those otems specifically to be restricted to vox engineers, myself.
Personally, I'd like those otems specifically to be restricted to vox engineers, myself.
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