


The Derelict will be a completely depressurized zone, so bring an airtank!
Currently this is a heavily modified version of the V2 Remmi Aerostat, but now that the initial testing is done (that is, I've proven that I can navigate to the derelict and step out onto it without any use of admin commands) I can start mapping a little more thoroughly. The idea is to have a roughly preset map, and then use prefixed spawnpoints for POIs. Locations are fixed, but the exact contents are random each time.
Features/Checklist:
A new site that can be navigated to and docked with -
Two sets of spawners; Mechs & Xenos, each with four tiers of threat; Alpha (Fodder), Beta, Gamma (Elites/Minibosses), and Delta (Boss) -
Custom derelict ship(?) map -
Special randomized inner chambers -